A lot of radios are already using "live P2P Streaming" to broadcast with softwares like Peercast and some commercial P2P plugins.
These softwares are generally not really "P2P" but more like relays : Each peer become a broadcaster to the other peers and relay the whole signal.
So the quality is generally limited to listenner/viewers upload capacities (.25 to 1Mbits for ADSL2+) to be efficient.
For radio, "live P2P" quality is good enough.
But you can't deliver full screen live broadcast with P2P relays without providing huge additionnal server capacities :-(

All major ISP are now proposing triple play (IPTV, Phone , Internet) and have modified their network to support multicast to deliver hundreds of channels on your TV.
With multicast, a central datacenter send data to local routers and these appliances replicate data to each viewer watching the show.
The ISP network is never saturated and delivery cost is very low.

So if you need to broadcast live on Internet to a huge audience, use multicast and let the ISP pay most of the bill. Here is a scenario example :

  • Based on your audience (which country, ISP,...), you can ask your streaming provider to propose to ISP's to broadcast your show on their IPTV. ISP will be generally very happy to do it in order to propose new free content to their subscribers.
  • Your streaming provider will use link from the partner ISP (multicast powered) when it is possible and with servers or a Content Delivery Network when it is not possible.

This way, you should cut cost by 95% and will able to deliver full screen or HD live streaming to your visitors.

But for ondemand videos, P2P/Grid streaming is definitively the solution.
You can cut costs by 90% or delivery 10 time better quality with the same budget (deliver DVD full quality video instead of poor Youtube-like flash videos).

That is why we will not propose live P2P system and focus on demand solutions.

Currently, our main difference with other solutions is our precaching network based on our community network that is used to improve speed and decrease latency.
But it will be also our user interface.
Thus, once we finished to upgrade our P2P engine, we will release a new browser plugin and our P2P Streaming option.